PCL Developers blog


Surface reconstruction and point cloud smoothing project planning, as part of the PCL Toyota Code Sprint.

  • try out some simple smoothing mechanisms by using the Kinect:

    • static camera and static scene - simple temporal smoothing
    • add change detection
    • this should give us an understanding of the problems we are facing
  • benchmark already available smoothing algorithms (MeshLab)

  • perfect the virtual_scanner with noise and Kinect-like discretization artifacts

  • implement a better mesh representation data structure in PCL - check out OpenMesh

  • continuously check state-of-the-art literature for ideas (a preliminary list of papers will be posted here soon)

This is currently just a quick sketch that only covers the beginning of the project.