It is our immense pleasure to announce the beginning of a new PCL Code Sprint sponsored by Urban Robotics: PCL-URCS!
PCL Code Sprints are intended to rapidly advance the capabilities of the Point Cloud Library in a certain area/subject by offering stipends to talented student developers and pairing them with knowledgeable mentors for several months of accelerated software development. These sprints have been inspired by the Google Summer Of Code (GSOC) initiative, and we will be following the same basic model. Projects will run for an initial period of 3 months with the same structure and performance evaluations as the GSOC program, and all of the code produced will be open source.
For this winter's PCL-Urban Robotics Code Sprint, we have identified the following important area for further development in PCL, and we are therefore searching for outstanding candidates (and mentors) to work on the following project:
- Out-of-core octree integration: integrate and extend Urban Robotics's highly scalable, spatially searchable and colorized 3D octree-based point cloud format in PCL, to efficiently support the visualization and processing of very large datasets on commodity hardware. Besides the requirements below, the candidate will need to have in-depth knowledge about various I/O and database structures, as well as binary serialization methods/formats. Experience in programming own databases or file formats for large structures, and knowledge on how to write/use subsampling methods is preferred.
The above project will run for a period of 3 months divided into multiple terms. Each student developer will receive a stipend of $5000 per 3 months for their contributions, subject to satisfactory mid-term and final evaluations, exactly as GSOC.
Potential candidates should submit the following information to firstname.lastname@example.org:
- a brief resume
- a list of existing PCL contributions (if any)
- a list of projects (emphasis on open source projects please) that they contributed to in the past
Advanced C++ programming skills are required for all projects. Please remember that this is a unique opportunity to work with some of the world's best 3D perception researchers!
Interested mentors should send a brief e-mail to the address mentioned above pointing out their time commitments and expertise in the field.